MillicastMillicast 2.0 — Interactive Video & Audio APIThe latest Millicast 2.0 release deploys more advanced features that enable customers to add multiple interactive real-time video streams.Dec 19, 2021Dec 19, 2021
MillicastMaking Unreal RealUPDATE: Unreal Engine WebRTC Player Plugin for Millicast is now publicly available: https://docs.millicast.com/docs/millicast-player-pluginDec 12, 2021Dec 12, 2021
MillicastIt’s a party, and everyone is invited.Millicast Interactivity is now a reality, enabling you to easily create interactive real time WebRTC streaming applications like Clubhouse.Sep 3, 2021Sep 3, 2021
MillicastUncaging the libwebrtc Beast from the Client-Side ZooIf you are developing your own real-time streaming application with sub-second latency and native support across devices, you probably…May 14, 2021May 14, 2021
MillicastMastering the AV1 SVC chainsAt Millicast / CoSMo we have been working on AV1 for a long time and implemented all our work in the Medooze Media Server.:Feb 8, 2021Feb 8, 2021
MillicastReal-Time #AV1 SVC — Unleashing the True Power of #WebRTCAV1 real-time encoding in standalone webrtc and Millicast platform has already been available since April 2020, as we already covered in…Jan 29, 2021Jan 29, 2021
MillicastReliability in Media TransportsMillicast has been using #WebRTC for large scale streaming for many years now. There is a request that comes back very often: “Can I add…Jan 19, 2021Jan 19, 2021
MillicastCan Hollywood Go Virtual After Coronavirus?Millicast’s main base of operations is in north Los Angeles, just a short journey from Hollywood. Millicast has been working with a number…Jan 13, 2021Jan 13, 2021
MillicastRemote Post-Production: Real-Time #WebRTC Streaming in OBS & BeyondIt’s Xmas! Or, depending on your time zone, it’s about to be Christmas. It’s the season to be jolly, and CoSMo would like to bring you a…Dec 24, 2020Dec 24, 2020