Reliability in Media Transports

Story of partial reliability and RTP.

At the base of internet one had two Network Transport protocols: TCP and UDP.

What are the alternatives when Real-Time is not a hard constraint

If you can accommodate some delay, and quality is your hard constraint, then reliability is your friend. You would first choose a reliable transport, if possible one that scales well and pass through all firewall and cache. Candidates include HTTP 1.0, 1.1 and variations like HTTPS and WebSockets.

That was interesting, where can I learn more

Obviously this is an oversimplification of what is happening. I hope it will still prove itself hopefully introducing the concepts.



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